#[non_exhaustive]pub struct UpdateNotificationSettingsInputBuilder { /* private fields */ }
Expand description
A builder for UpdateNotificationSettingsInput
.
Implementations§
Source§impl UpdateNotificationSettingsInputBuilder
impl UpdateNotificationSettingsInputBuilder
Sourcepub fn hit_type_id(self, input: impl Into<String>) -> Self
pub fn hit_type_id(self, input: impl Into<String>) -> Self
The ID of the HIT type whose notification specification is being updated.
This field is required.Sourcepub fn set_hit_type_id(self, input: Option<String>) -> Self
pub fn set_hit_type_id(self, input: Option<String>) -> Self
The ID of the HIT type whose notification specification is being updated.
Sourcepub fn get_hit_type_id(&self) -> &Option<String>
pub fn get_hit_type_id(&self) -> &Option<String>
The ID of the HIT type whose notification specification is being updated.
Sourcepub fn notification(self, input: NotificationSpecification) -> Self
pub fn notification(self, input: NotificationSpecification) -> Self
The notification specification for the HIT type.
Sourcepub fn set_notification(self, input: Option<NotificationSpecification>) -> Self
pub fn set_notification(self, input: Option<NotificationSpecification>) -> Self
The notification specification for the HIT type.
Sourcepub fn get_notification(&self) -> &Option<NotificationSpecification>
pub fn get_notification(&self) -> &Option<NotificationSpecification>
The notification specification for the HIT type.
Sourcepub fn active(self, input: bool) -> Self
pub fn active(self, input: bool) -> Self
Specifies whether notifications are sent for HITs of this HIT type, according to the notification specification. You must specify either the Notification parameter or the Active parameter for the call to UpdateNotificationSettings to succeed.
Sourcepub fn set_active(self, input: Option<bool>) -> Self
pub fn set_active(self, input: Option<bool>) -> Self
Specifies whether notifications are sent for HITs of this HIT type, according to the notification specification. You must specify either the Notification parameter or the Active parameter for the call to UpdateNotificationSettings to succeed.
Sourcepub fn get_active(&self) -> &Option<bool>
pub fn get_active(&self) -> &Option<bool>
Specifies whether notifications are sent for HITs of this HIT type, according to the notification specification. You must specify either the Notification parameter or the Active parameter for the call to UpdateNotificationSettings to succeed.
Sourcepub fn build(self) -> Result<UpdateNotificationSettingsInput, BuildError>
pub fn build(self) -> Result<UpdateNotificationSettingsInput, BuildError>
Consumes the builder and constructs a UpdateNotificationSettingsInput
.
Source§impl UpdateNotificationSettingsInputBuilder
impl UpdateNotificationSettingsInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<UpdateNotificationSettingsOutput, SdkError<UpdateNotificationSettingsError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<UpdateNotificationSettingsOutput, SdkError<UpdateNotificationSettingsError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for UpdateNotificationSettingsInputBuilder
impl Clone for UpdateNotificationSettingsInputBuilder
Source§fn clone(&self) -> UpdateNotificationSettingsInputBuilder
fn clone(&self) -> UpdateNotificationSettingsInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Default for UpdateNotificationSettingsInputBuilder
impl Default for UpdateNotificationSettingsInputBuilder
Source§fn default() -> UpdateNotificationSettingsInputBuilder
fn default() -> UpdateNotificationSettingsInputBuilder
Source§impl PartialEq for UpdateNotificationSettingsInputBuilder
impl PartialEq for UpdateNotificationSettingsInputBuilder
Source§fn eq(&self, other: &UpdateNotificationSettingsInputBuilder) -> bool
fn eq(&self, other: &UpdateNotificationSettingsInputBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for UpdateNotificationSettingsInputBuilder
Auto Trait Implementations§
impl Freeze for UpdateNotificationSettingsInputBuilder
impl RefUnwindSafe for UpdateNotificationSettingsInputBuilder
impl Send for UpdateNotificationSettingsInputBuilder
impl Sync for UpdateNotificationSettingsInputBuilder
impl Unpin for UpdateNotificationSettingsInputBuilder
impl UnwindSafe for UpdateNotificationSettingsInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);